수석 3D 게임플레이 아티스트
Homa Games | Germany
설명
Homa는 사람들이 사랑하는 게임을 만드는 글로벌 모바일 게임 개발사 및 발행사입니다. 우리는 스튜디오와 파트너십을 맺고 내부적으로 게임을 개발하여 80개 이상의 게임을 출시하고 20억 건 이상의 다운로드를 기록했으며 All in Hole 게임이 글로벌 톱 50 흥행 차트에 올랐습니다. 이는 결승선이 아닌 이정표입니다. 제품 및 기술에 대한 깊은 전문성을 바탕으로 Homa Lab을 구축했습니다. 이 독점 플랫폼은 개발자들에게 시장 인텔리전스, 데이터 도구, AI 기반 게임 기술을 제공하여 제품 시장에 빠르게 적합한 제품을 찾고 대중 시장 게임을 플레이어가 수년 동안 즐길 수 있는 지속적인 경험으로 확장합니다. 이것이 우리의 플라이휠입니다. Homa Lab은 스튜디오가 적절한 아이디어를 빨리 발견하고, 이를 게임으로 빠르게 변환하고 수백만 명의 플레이어에게 도달하도록 도와줍니다. 모든 출시는 다음 히트를 촉진하는 데이터와 통찰력을 가져다 주며, 루프의 각 순간을 더 빠르고, 스마트하게 만들고, 승리할 가능성을 높입니다. AI는 이 과정을 극대화합니다. 일상적인 작업에서부터 우리의 지침 원칙에 이르기까지 우리가 하는 모든 일을 돌보는 것입니다. 루프를 움직이는 것은 인재 밀도입니다. 30개 이상의 국가에서 220명 이상의 사람들이 세계 최고의 스튜디오 및 회사의 전문 지식을 가져옵니다. 우리는 야망, 호기심, 겸손, 집중을 지키고 속도, 우수성, 솔직함으로 업무를 수행합니다
Homa에서는 10억 명의 플레이어를 위한 경험을 처음부터 구축하고 엔터테인먼트의 미래를 형성하고 있습니다. 요구 사항 수석 3D 게임플레이 아티스트(애니메이션 및 VFX)로서, 귀하는 그레이박스에서 배송된 자산까지 게임플레이의 시각적 및 모션 게임 느낌을 소유하는 데 중요한 역할을 수행하며, 플레이어가 접촉하기 전에 개체가 재미있게 읽히도록 할 것입니다. 귀하는 50대 흥행 타이틀인 All in Hole에서 아트 디렉션, 게임 디자인 및 게임플레이 엔지니어와 직접 협력하여 플레이어가 가장 많이 상호 작용하는 요소에 대해 작업할 것입니다. 귀하의 주요 책임은 다음과 같습니다.
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필요한 기술
Art/Creative, Computer Games, Gaming, Remote
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